Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 155 days ago
4 / 5 / 7
K / D / A
52.4%
Kill participation
563.8
Damage / min
9,719g
379.9 gold / min
17
8 placed · 5 cleared
175
6.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcyanide#diggy
Ahri · Top
1 / 6 / 5
28.6% KP
17,436
23.2% share
8,702g
190 CS · 7.4/m
Leash Mе YAYA#dora
Sylas · Jungle
6 / 8 / 2
38.1% KP
10,956
14.5% share
10,991g
192 CS · 7.5/m
Ivan#58252
Akali · Mid
7 / 6 / 1
38.1% KP
19,290
25.6% share
13,695g
239 CS · 9.3/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 5 / 7
52.4% KP
14,423
19.2% share
9,719g
175 CS · 6.8/m
Pappa Yasuo#EUNE
Pantheon · Support
3 / 11 / 5
38.1% KP
13,206
17.5% share
7,505g
37 CS · 1.4/m
Red side
VictoryHaerin#WISH
Singed · Top
5 / 2 / 12
47.2% KP
14,482
16.6% share
12,522g
247 CS · 9.7/m
KubacoTheCooker#RIZZ
Amumu · Jungle
12 / 5 / 11
63.9% KP
18,295
21% share
12,741g
162 CS · 6.3/m
Nyier#SMRF
Qiyana · Mid
9 / 3 / 12
58.3% KP
26,543
30.4% share
12,579g
169 CS · 6.6/m
inkognito#kto
Ashe · ADC
6 / 9 / 13
52.8% KP
15,220
17.5% share
12,292g
181 CS · 7.1/m
Mitzuki#七転び八起
Leona · Support
4 / 2 / 23
75% KP
12,637
14.5% share
9,021g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
