Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 154 days ago
5 / 5 / 8
K / D / A
48.1%
Kill participation
1,008.7
Damage / min
12,768g
440.5 gold / min
19
9 placed · 1 cleared
243
8.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
3 / 9 / 12
44.1% KP
23,607
17.7% share
12,599g
207 CS · 7.1/m
Independent#INDE
Graves · Jungle
11 / 5 / 10
61.8% KP
33,528
25.1% share
15,518g
223 CS · 7.7/m
Kitatra#EUNE
Veigar · Mid
8 / 5 / 6
41.2% KP
24,825
18.6% share
12,702g
239 CS · 8.2/m
АБВ#XDD
Karthus · ADC
7 / 7 / 15
64.7% KP
35,637
26.7% share
13,849g
221 CS · 7.6/m
Oćekonjadajojdam#saki5
Sona · Support
5 / 1 / 23
82.4% KP
15,989
12% share
11,120g
40 CS · 1.4/m
Red side
DefeatDARKSOLDIER62#EUNE
Tahm Kench · Top
2 / 10 / 7
33.3% KP
16,059
16.2% share
7,777g
121 CS · 4.2/m
9 Tails to Chase#Jung
Rek'Sai · Jungle
6 / 7 / 9
55.6% KP
14,317
14.4% share
11,351g
168 CS · 5.8/m
I I#333
Qiyana · Mid
12 / 8 / 5
63% KP
32,451
32.7% share
15,044g
214 CS · 7.4/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 5 / 8
48.1% KP
29,236
29.5% share
12,768g
243 CS · 8.4/m
23 de noviembre#EUNE
Nautilus · Support
2 / 4 / 11
48.1% KP
7,151
7.2% share
7,839g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
