Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 154 days ago
4 / 8 / 3
K / D / A
63.6%
Kill participation
1,158
Damage / min
10,549g
404.2 gold / min
16
7 placed · 2 cleared
200
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryantek4#EUNE
Aatrox · Top
2 / 1 / 4
23.1% KP
20,900
23.2% share
10,755g
253 CS · 9.7/m
Pan Wukong#1v9
Wukong · Jungle
11 / 1 / 1
46.2% KP
11,830
13.1% share
13,258g
212 CS · 8.1/m
Sunork#krns
Orianna · Mid
5 / 5 / 12
65.4% KP
24,439
27.1% share
12,500g
224 CS · 8.6/m
Bimshy#Est
Jhin · ADC
5 / 2 / 8
50% KP
17,540
19.5% share
11,917g
211 CS · 8.1/m
Peto#noob
Senna · Support
3 / 2 / 18
80.8% KP
15,381
17.1% share
10,510g
29 CS · 1.1/m
Red side
DefeatKhyra#GOD
Garen · Top
3 / 3 / 0
27.3% KP
17,159
22.7% share
9,408g
211 CS · 8.1/m
Hi im morela#EUNE
Udyr · Jungle
2 / 4 / 4
54.5% KP
14,746
19.5% share
10,307g
207 CS · 7.9/m
Boogey#548
Kassadin · Mid
2 / 6 / 1
27.3% KP
5,980
7.9% share
8,626g
158 CS · 6.1/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 8 / 3
63.6% KP
30,224
40% share
10,549g
200 CS · 7.7/m
Nikki#cos
Nami · Support
0 / 5 / 8
72.7% KP
7,530
10% share
6,654g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
