Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 153 days ago
6 / 6 / 8
K / D / A
63.6%
Kill participation
1,041.6
Damage / min
10,067g
452.8 gold / min
16
8 placed · 2 cleared
158
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRoflMursu#EUNE
Illaoi · Top
2 / 5 / 1
10% KP
20,556
19.1% share
10,613g
204 CS · 9.2/m
Hours In Silence#TCD
Talon · Jungle
13 / 3 / 3
53.3% KP
23,861
22.2% share
13,868g
210 CS · 9.4/m
Traian The First#EUNE
Vladimir · Mid
6 / 1 / 7
43.3% KP
31,653
29.4% share
10,322g
179 CS · 8.1/m
V David#EUNE
Caitlyn · ADC
5 / 7 / 9
46.7% KP
19,157
17.8% share
12,123g
184 CS · 8.3/m
Shellize#EUNE1
Seraphine · Support
4 / 6 / 14
60% KP
12,390
11.5% share
8,547g
20 CS · 0.9/m
Red side
DefeatItachi#Sakae
Gwen · Top
3 / 6 / 1
18.2% KP
14,224
17.2% share
7,427g
133 CS · 6/m
rox1k#1802
Lee Sin · Jungle
4 / 6 / 6
45.5% KP
16,186
19.5% share
8,209g
125 CS · 5.6/m
uued#nmk
Nasus · Mid
1 / 3 / 2
13.6% KP
9,403
11.4% share
7,131g
135 CS · 6.1/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 6 / 8
63.6% KP
23,158
28% share
10,067g
158 CS · 7.1/m
Speedy Gonzales#SIU
Tahm Kench · Support
8 / 9 / 5
59.1% KP
19,858
24% share
8,080g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
