Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 153 days ago
13 / 7 / 10
K / D / A
57.5%
Kill participation
1,039.5
Damage / min
16,095g
561.8 gold / min
14
9 placed · 3 cleared
213
7.4 CS / min
Objective control
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
7 / 10 / 2
27.3% KP
23,835
20.5% share
12,334g
197 CS · 6.9/m
chocomochii#777
Talon · Jungle
4 / 8 / 8
36.4% KP
18,010
15.5% share
11,536g
196 CS · 6.8/m
Bartek Piguła #EUNE
Sylas · Mid
10 / 8 / 8
54.5% KP
31,413
27% share
12,726g
177 CS · 6.2/m
inkognito#kto
Ashe · ADC
10 / 6 / 8
54.5% KP
33,438
28.8% share
16,441g
262 CS · 9.1/m
pedqu#pdd
Lulu · Support
2 / 8 / 16
54.5% KP
9,513
8.2% share
8,344g
25 CS · 0.9/m
Red side
VictoryFederals1#3520
Warwick · Top
11 / 7 / 3
35% KP
28,559
24.3% share
13,632g
195 CS · 6.8/m
ΜΠΡΙΚΙΑΣ#eune1
Hecarim · Jungle
10 / 9 / 9
47.5% KP
26,612
22.6% share
14,115g
205 CS · 7.2/m
duszek#feet
Kayle · Mid
6 / 5 / 11
42.5% KP
25,368
21.6% share
14,306g
274 CS · 9.6/m
Anrteus#rdctd
Aurelion Sol · ADC
13 / 7 / 10
57.5% KP
29,782
25.3% share
16,095g
213 CS · 7.4/m
AbemuS#1337
Leona · Support
0 / 5 / 18
45% KP
7,224
6.1% share
8,228g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
