Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 153 days ago
16 / 6 / 21
K / D / A
82.2%
Kill participation
1,380.1
Damage / min
23,324g
628.7 gold / min
20
11 placed · 2 cleared
313
8.4 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkosu#king
Sylas · Top
17 / 9 / 7
49% KP
45,629
28.8% share
17,000g
240 CS · 6.5/m
Smile#PIP
Amumu · Jungle
3 / 11 / 19
44.9% KP
18,023
11.4% share
13,369g
201 CS · 5.4/m
OogaBoogaSniffin#EUNE
Akshan · Mid
14 / 7 / 11
51% KP
33,496
21.1% share
18,645g
235 CS · 6.3/m
AstroGapped#lvcky
Draven · ADC
10 / 11 / 8
36.7% KP
37,907
23.9% share
20,165g
302 CS · 8.1/m
Ruffles#ruffu
Poppy · Support
5 / 8 / 24
59.2% KP
23,619
14.9% share
13,281g
55 CS · 1.5/m
Red side
VictoryMrdzoMrki#B Č 4
Darius · Top
9 / 13 / 10
42.2% KP
24,457
15.9% share
15,845g
257 CS · 6.9/m
NegativeWinrate#FixIt
Master Yi · Jungle
9 / 11 / 20
64.4% KP
29,115
19% share
16,223g
215 CS · 5.8/m
Sacrifice#GOAT
Vex · Mid
10 / 10 / 19
64.4% KP
37,964
24.7% share
16,618g
249 CS · 6.7/m
Anrteus#rdctd
Aurelion Sol · ADC
16 / 6 / 21
82.2% KP
51,200
33.3% share
23,324g
313 CS · 8.4/m
AOEsalmonella#MOM
Seraphine · Support
1 / 9 / 35
80% KP
10,904
7.1% share
11,447g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
