Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 153 days ago
0 / 2 / 4
K / D / A
40%
Kill participation
394.7
Damage / min
8,074g
350 gold / min
7
6 placed · 0 cleared
186
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMajitel Videoher#EUNE
Vladimir · Top
1 / 3 / 5
60% KP
16,519
32.6% share
8,775g
204 CS · 8.8/m
TWTV nikzviar#nikzv
Jarvan IV · Jungle
4 / 7 / 2
60% KP
8,322
16.4% share
9,355g
159 CS · 6.9/m
I I#333
Qiyana · Mid
3 / 4 / 1
40% KP
10,972
21.7% share
8,899g
185 CS · 8/m
Anrteus#rdctd
Aurelion Sol · ADC
0 / 2 / 4
40% KP
9,105
18% share
8,074g
186 CS · 8.1/m
Fawaffle#EUNE
Karma · Support
2 / 6 / 2
40% KP
5,681
11.2% share
6,469g
25 CS · 1.1/m
Red side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
4 / 5 / 6
45.5% KP
21,431
31.5% share
11,015g
217 CS · 9.4/m
MultiMatum#Covet
Viego · Jungle
8 / 1 / 3
50% KP
15,051
22.1% share
13,638g
235 CS · 10.2/m
Zuko#十 く3
Katarina · Mid
7 / 3 / 1
36.4% KP
12,821
18.8% share
10,173g
183 CS · 7.9/m
PushinPositivity#4227
Caitlyn · ADC
2 / 1 / 6
36.4% KP
11,265
16.5% share
11,122g
198 CS · 8.6/m
Rooeki#EUNE
Senna · Support
1 / 0 / 10
50% KP
7,571
11.1% share
8,712g
45 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
