Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 152 days ago
7 / 4 / 25
K / D / A
64%
Kill participation
1,259.5
Damage / min
16,452g
515.5 gold / min
20
13 placed · 0 cleared
254
8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMID OR JG GAP#GAPED
Camille · Top
6 / 8 / 4
20% KP
13,347
10.9% share
15,417g
239 CS · 7.5/m
Expendes#GOD
Viego · Jungle
22 / 7 / 5
54% KP
27,492
22.5% share
18,488g
231 CS · 7.2/m
HiGH CORTiSOL TS#sahur
Kassadin · Mid
8 / 6 / 13
42% KP
20,686
16.9% share
13,922g
233 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 4 / 25
64% KP
40,199
32.9% share
16,452g
254 CS · 8/m
kosu#king
Pantheon · Support
7 / 8 / 23
60% KP
20,444
16.7% share
12,141g
37 CS · 1.2/m
Red side
DefeatBroken Wings#EUNE
Taliyah · Top
7 / 4 / 18
75.8% KP
32,351
27.1% share
14,482g
286 CS · 9/m
DuckYouUp#279
Sylas · Jungle
10 / 11 / 14
72.7% KP
22,083
18.5% share
14,275g
192 CS · 6/m
RandomMid#TTV
Yasuo · Mid
9 / 13 / 9
54.5% KP
29,355
24.6% share
13,414g
209 CS · 6.5/m
176lvx#lvx
Twitch · ADC
5 / 9 / 3
24.2% KP
24,711
20.7% share
12,640g
197 CS · 6.2/m
Walking Dragon#EUNE
Senna · Support
2 / 13 / 17
57.6% KP
10,953
9.2% share
9,361g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
