Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 152 days ago
10 / 2 / 10
K / D / A
52.6%
Kill participation
956.2
Damage / min
14,632g
518.3 gold / min
33
11 placed · 5 cleared
242
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFederals1#3520
Mordekaiser · Top
7 / 7 / 0
31.8% KP
23,322
26.3% share
12,016g
237 CS · 8.4/m
Lü xiaojun#EUNE
Graves · Jungle
3 / 8 / 6
40.9% KP
17,318
19.5% share
11,244g
210 CS · 7.4/m
Kuseni#kicia
Zed · Mid
6 / 9 / 0
27.3% KP
26,460
29.8% share
12,898g
234 CS · 8.3/m
Frank Ocean#8830
Tristana · ADC
6 / 6 / 2
36.4% KP
15,274
17.2% share
13,858g
236 CS · 8.4/m
Marko#021
Nautilus · Support
0 / 8 / 6
27.3% KP
6,350
7.2% share
6,686g
46 CS · 1.6/m
Red side
VictoryArgalia#Meow
Yone · Top
0 / 8 / 1
2.6% KP
7,772
7.6% share
9,272g
218 CS · 7.7/m
KoNeCtiVe#EUNE
Sylas · Jungle
14 / 1 / 5
50% KP
20,911
20.5% share
16,064g
271 CS · 9.6/m
IreliaIRL#4444
Irelia · Mid
14 / 5 / 3
44.7% KP
41,480
40.6% share
16,991g
293 CS · 10.4/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 2 / 10
52.6% KP
26,998
26.4% share
14,632g
242 CS · 8.6/m
Thresh on tren#EUNE
Thresh · Support
0 / 6 / 21
55.3% KP
5,058
4.9% share
8,571g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
