Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 151 days ago
8 / 5 / 15
K / D / A
67.6%
Kill participation
1,222.9
Damage / min
14,840g
515.9 gold / min
15
9 placed · 1 cleared
249
8.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKrtko Prdko#REAL
Rek'Sai · Top
5 / 5 / 7
35.3% KP
22,949
18.7% share
14,045g
252 CS · 8.8/m
ur blind uncle#EUNE
Jayce · Jungle
13 / 4 / 14
79.4% KP
37,398
30.5% share
17,615g
231 CS · 8/m
eIT TiKi#EUNE
Tahm Kench · Mid
7 / 3 / 5
35.3% KP
20,229
16.5% share
11,856g
206 CS · 7.2/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 5 / 15
67.6% KP
35,180
28.7% share
14,840g
249 CS · 8.7/m
El Direktore#9999
Thresh · Support
1 / 8 / 18
55.9% KP
6,986
5.7% share
8,555g
32 CS · 1.1/m
Red side
DefeatNEMILOSRDNI#4200
Poppy · Top
2 / 6 / 3
20% KP
30,538
23.8% share
8,719g
175 CS · 6.1/m
16 γραμμες#11111
Ekko · Jungle
7 / 5 / 5
48% KP
23,648
18.5% share
13,200g
229 CS · 8/m
Xtący#XTC
Lissandra · Mid
4 / 9 / 5
36% KP
30,341
23.7% share
11,643g
187 CS · 6.5/m
Rafii#6204
Tristana · ADC
10 / 7 / 2
48% KP
31,035
24.2% share
13,660g
194 CS · 6.7/m
House Atreides#EUNE
Braum · Support
2 / 7 / 14
64% KP
12,606
9.8% share
7,961g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
