Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 150 days ago
13 / 8 / 19
K / D / A
71.1%
Kill participation
1,489
Damage / min
16,942g
577.9 gold / min
11
9 placed · 0 cleared
256
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNorbaa#EUNE
Fiora · Top
0 / 8 / 3
13.6% KP
22,020
16.9% share
9,282g
204 CS · 7/m
Deаth#666
Karthus · Jungle
5 / 9 / 5
45.5% KP
26,096
20% share
12,425g
199 CS · 6.8/m
Windblade#ionia
Malzahar · Mid
3 / 10 / 7
45.5% KP
21,051
16.1% share
11,959g
213 CS · 7.3/m
Basraket#Remi
Varus · ADC
12 / 9 / 4
72.7% KP
34,755
26.6% share
16,114g
223 CS · 7.6/m
adamiecv8#guwno
Senna · Support
2 / 9 / 14
72.7% KP
26,502
20.3% share
9,820g
28 CS · 1/m
Red side
VictoryPTA Viego#slopp
Akali · Top
7 / 3 / 7
31.1% KP
30,188
21.7% share
12,817g
216 CS · 7.4/m
9 Tails to Chase#Jung
Rek'Sai · Jungle
10 / 2 / 19
64.4% KP
26,597
19.1% share
14,006g
195 CS · 6.7/m
Pirlikos#2121
Vladimir · Mid
12 / 4 / 13
55.6% KP
28,868
20.8% share
14,763g
236 CS · 8.1/m
Anrteus#rdctd
Aurelion Sol · ADC
13 / 8 / 19
71.1% KP
43,652
31.4% share
16,942g
256 CS · 8.7/m
House Atreides#EUNE
Soraka · Support
3 / 5 / 31
75.6% KP
9,693
7% share
9,979g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
