Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 134 days ago
7 / 2 / 16
K / D / A
74.2%
Kill participation
1,365.6
Damage / min
12,390g
532.5 gold / min
16
9 placed · 3 cleared
194
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIsilmëendil#HUFR
Tahm Kench · Top
4 / 6 / 3
43.8% KP
18,925
31.5% share
7,680g
127 CS · 5.5/m
R3IZ#SOSI
Master Yi · Jungle
3 / 6 / 3
37.5% KP
8,081
13.5% share
8,889g
155 CS · 6.7/m
MrPumex#EUNE
Twisted Fate · Mid
3 / 8 / 1
25% KP
12,431
20.7% share
8,632g
161 CS · 6.9/m
Madolche King#mac
Kai'Sa · ADC
6 / 3 / 2
50% KP
14,997
25% share
11,134g
189 CS · 8.1/m
o trelos anastas#EUNE
Thresh · Support
0 / 8 / 11
68.8% KP
5,604
9.3% share
6,245g
19 CS · 0.8/m
Red side
VictoryFejiTV#judge
Kled · Top
5 / 7 / 5
32.3% KP
28,026
27% share
9,318g
141 CS · 6.1/m
xzanngou#XXXX
Elise · Jungle
9 / 1 / 10
61.3% KP
15,728
15.1% share
11,792g
165 CS · 7.1/m
Patałach#xpp
Smolder · Mid
8 / 2 / 7
48.4% KP
19,866
19.1% share
12,154g
213 CS · 9.2/m
Anrteus#rdctd
Aurelion Sol · ADC
7 / 2 / 16
74.2% KP
31,774
30.6% share
12,390g
194 CS · 8.3/m
McCain#EUNE
Nautilus · Support
2 / 4 / 16
58.1% KP
8,553
8.2% share
7,699g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
