Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 134 days ago
1 / 2 / 7
K / D / A
61.5%
Kill participation
401.3
Damage / min
13,830g
451 gold / min
22
13 placed · 0 cleared
319
10.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNikander#0000
Pantheon · Top
3 / 9 / 3
46.2% KP
19,516
27.6% share
10,481g
183 CS · 6/m
MOLLY WATER#1309
Hecarim · Jungle
3 / 6 / 7
76.9% KP
13,587
19.2% share
12,285g
244 CS · 8/m
E V O L V E#XX4
Cassiopeia · Mid
6 / 7 / 2
61.5% KP
18,478
26.2% share
12,866g
279 CS · 9.1/m
Anrteus#rdctd
Aurelion Sol · ADC
1 / 2 / 7
61.5% KP
12,307
17.4% share
13,830g
319 CS · 10.4/m
d0n3jt#EUNE
Nautilus · Support
0 / 9 / 11
84.6% KP
6,732
9.5% share
7,433g
36 CS · 1.2/m
Red side
VictoryPaweł#1111
Akali · Top
10 / 2 / 6
48.5% KP
31,865
31.6% share
15,176g
263 CS · 8.6/m
T I S U#1v9
Rek'Sai · Jungle
3 / 4 / 10
39.4% KP
15,896
15.8% share
11,051g
178 CS · 5.8/m
Eden#6622
Riven · Mid
10 / 3 / 6
48.5% KP
20,463
20.3% share
16,325g
280 CS · 9.1/m
Kinte#EUNE
Jinx · ADC
9 / 2 / 6
45.5% KP
25,940
25.7% share
16,308g
289 CS · 9.4/m
Alekssuo#BEST
Leona · Support
1 / 2 / 15
48.5% KP
6,674
6.6% share
8,607g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
