Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 134 days ago
12 / 4 / 7
K / D / A
73.1%
Kill participation
948.6
Damage / min
12,726g
569.4 gold / min
9
7 placed · 0 cleared
210
9.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaxRages#FREAK
Xin Zhao · Top
4 / 6 / 8
50% KP
16,907
24.6% share
9,484g
171 CS · 7.7/m
LightSigma96#2137
Master Yi · Jungle
12 / 3 / 2
58.3% KP
20,349
29.6% share
13,736g
159 CS · 7.1/m
I am the Towel#EUNE
Zilean · Mid
1 / 3 / 7
33.3% KP
8,857
12.9% share
8,726g
178 CS · 8/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
4 / 7 / 6
41.7% KP
14,453
21% share
10,019g
175 CS · 7.8/m
SpongeCarer#EUNE
Camille · Support
3 / 7 / 5
33.3% KP
8,287
12% share
6,966g
33 CS · 1.5/m
Red side
Defeatkuuki#meow
Kayle · Top
3 / 9 / 1
15.4% KP
8,500
13.1% share
8,503g
149 CS · 6.7/m
GórnikWałbrzych#kibic
Volibear · Jungle
7 / 3 / 9
61.5% KP
14,984
23% share
9,926g
156 CS · 7/m
MovieStarPlanet#EAST
Naafiri · Mid
3 / 3 / 4
26.9% KP
13,872
21.3% share
8,615g
183 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 4 / 7
73.1% KP
21,202
32.6% share
12,726g
210 CS · 9.4/m
RèxeS#EUNE
Seraphine · Support
1 / 5 / 15
61.5% KP
6,539
10% share
6,615g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
