Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 133 days ago
11 / 4 / 14
K / D / A
55.6%
Kill participation
1,284.6
Damage / min
19,160g
533.7 gold / min
19
14 placed · 2 cleared
322
9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKind Sora #EUNE
Ornn · Top
7 / 2 / 14
46.7% KP
16,576
11.7% share
14,064g
192 CS · 5.3/m
Boogey#548
Rengar · Jungle
15 / 7 / 8
51.1% KP
36,028
25.3% share
19,359g
281 CS · 7.8/m
SCREAM29#NOO
Syndra · Mid
9 / 4 / 15
53.3% KP
30,595
21.5% share
14,904g
263 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 4 / 14
55.6% KP
46,116
32.4% share
19,160g
322 CS · 9/m
You are Both Bad#EUNE
Leona · Support
3 / 5 / 21
53.3% KP
12,882
9.1% share
10,923g
37 CS · 1/m
Red side
DefeatStefanosAleksand#EUNE
Irelia · Top
6 / 8 / 0
28.6% KP
26,458
21.4% share
16,306g
323 CS · 9/m
Stritzzz#TWTV
Talon · Jungle
7 / 10 / 2
42.9% KP
25,015
20.3% share
15,698g
266 CS · 7.4/m
Ruined Queen#Unmei
Ahri · Mid
1 / 7 / 6
33.3% KP
20,699
16.8% share
11,708g
256 CS · 7.1/m
wdhs#EUNE
Xerath · ADC
5 / 9 / 10
71.4% KP
39,898
32.3% share
14,064g
279 CS · 7.8/m
Wazzuupp#7991
Braum · Support
2 / 11 / 12
66.7% KP
11,326
9.2% share
9,807g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
