Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 133 days ago
4 / 4 / 6
K / D / A
52.6%
Kill participation
665.1
Damage / min
12,901g
377.2 gold / min
17
12 placed · 0 cleared
267
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΚΙLL U DONT CHAT#696
Camille · Top
8 / 6 / 10
56.3% KP
42,541
30.7% share
15,513g
256 CS · 7.5/m
KXQ#EUNE
Jayce · Jungle
14 / 3 / 8
68.8% KP
47,487
34.3% share
20,000g
240 CS · 7/m
ElectricRaccoon#Racc
Kennen · Mid
5 / 1 / 6
34.4% KP
26,394
19.1% share
13,146g
243 CS · 7.1/m
XelfX#EUNE
Miss Fortune · ADC
4 / 5 / 7
34.4% KP
19,369
14% share
16,503g
282 CS · 8.2/m
KrzysiekMagik#EUNE
Zilean · Support
1 / 4 / 18
59.4% KP
2,619
1.9% share
9,713g
36 CS · 1.1/m
Red side
DefeatAurelion Sol xD#EUNE
Sion · Top
1 / 14 / 4
26.3% KP
20,985
25.3% share
14,506g
290 CS · 8.5/m
JonathanTaylor#SESH
Talon · Jungle
7 / 6 / 2
47.4% KP
19,659
23.7% share
14,296g
250 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · Mid
4 / 4 / 6
52.6% KP
22,745
27.5% share
12,901g
267 CS · 7.8/m
tai lung#makak
Jhin · ADC
5 / 4 / 4
47.4% KP
16,994
20.5% share
15,300g
302 CS · 8.8/m
You are Both Bad#EUNE
Soraka · Support
2 / 5 / 9
57.9% KP
2,442
2.9% share
8,264g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
