Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 132 days ago
12 / 4 / 13
K / D / A
80.6%
Kill participation
1,161.9
Damage / min
27,212g
566.9 gold / min
33
17 placed · 3 cleared
463
9.6 CS / min
Objective control
5
Dragons
3
Baron
9
Towers
5
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPinino#xxdd
Malphite · Top
14 / 6 / 7
50% KP
47,005
24.3% share
20,748g
327 CS · 6.8/m
OmonoiaHlektriko#FORD
Evelynn · Jungle
4 / 8 / 11
35.7% KP
24,345
12.6% share
16,698g
282 CS · 5.9/m
LeeSinWayTooEz#EUNE
Zoe · Mid
15 / 7 / 13
66.7% KP
50,079
25.9% share
20,317g
242 CS · 5/m
HIRI19#QTYA
Ezreal · ADC
4 / 4 / 13
40.5% KP
39,384
20.3% share
20,938g
370 CS · 7.7/m
Death Ιn 4 Acts#EUNE
Bard · Support
5 / 6 / 17
52.4% KP
32,722
16.9% share
15,057g
51 CS · 1.1/m
Red side
VictoryBalliniFondelini#JAJCA
Vladimir · Top
6 / 10 / 8
45.2% KP
38,012
22.2% share
19,544g
349 CS · 7.3/m
whyU#EUNE
Master Yi · Jungle
3 / 10 / 5
25.8% KP
25,910
15.1% share
18,581g
346 CS · 7.2/m
shmadonka#EUNE
Diana · Mid
8 / 11 / 7
48.4% KP
32,461
19% share
20,895g
332 CS · 6.9/m
Anrteus#rdctd
Aurelion Sol · ADC
12 / 4 / 13
80.6% KP
55,769
32.6% share
27,212g
463 CS · 9.6/m
Aoharu#青 春
Senna · Support
2 / 7 / 24
83.9% KP
19,132
11.2% share
16,238g
62 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
