Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 132 days ago
4 / 6 / 12
K / D / A
43.2%
Kill participation
730.1
Damage / min
13,113g
435.2 gold / min
17
9 placed · 3 cleared
235
7.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryApolloG#EUNE
Jayce · Top
8 / 1 / 11
51.4% KP
34,204
29.6% share
17,431g
325 CS · 10.8/m
but just because#vv1v
Kha'Zix · Jungle
17 / 2 / 8
67.6% KP
29,073
25.2% share
17,823g
217 CS · 7.2/m
parkour kitten#YOOO
Katarina · Mid
7 / 7 / 11
48.6% KP
23,792
20.6% share
12,303g
202 CS · 6.7/m
Anrteus#rdctd
Smolder · ADC
4 / 6 / 12
43.2% KP
21,999
19.1% share
13,113g
235 CS · 7.8/m
Taplia only 1#Oswl
Soraka · Support
1 / 3 / 23
64.9% KP
6,309
5.5% share
9,474g
18 CS · 0.6/m
Red side
DefeatProjektRenekton#070
Malphite · Top
1 / 8 / 3
21.1% KP
17,434
17.1% share
8,847g
188 CS · 6.2/m
L9 Shaim#Syzyf
Master Yi · Jungle
7 / 8 / 1
42.1% KP
18,635
18.3% share
12,179g
205 CS · 6.8/m
Bojler#BOT
Camille · Mid
4 / 5 / 4
42.1% KP
18,704
18.3% share
9,838g
148 CS · 4.9/m
big ego#ionXD
Kog'Maw · ADC
7 / 7 / 7
73.7% KP
38,413
37.7% share
16,592g
324 CS · 10.8/m
ANCI#BUNNY
Lulu · Support
0 / 9 / 16
84.2% KP
8,827
8.7% share
8,053g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
