Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 132 days ago
8 / 3 / 6
K / D / A
73.7%
Kill participation
1,140.4
Damage / min
16,317g
464 gold / min
29
12 placed · 1 cleared
353
10 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatABOD DK#EUNE
Sion · Top
2 / 13 / 4
31.6% KP
23,250
16.7% share
11,251g
232 CS · 6.6/m
Adam#RANK1
Ekko · Jungle
4 / 5 / 6
52.6% KP
25,936
18.6% share
13,284g
263 CS · 7.5/m
Jordan Barrett#MODEL
Vladimir · Mid
5 / 4 / 2
36.8% KP
37,042
26.6% share
13,239g
283 CS · 8/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 3 / 6
73.7% KP
40,104
28.8% share
16,317g
353 CS · 10/m
green user76#11111
Yuumi · Support
0 / 1 / 16
84.2% KP
13,071
9.4% share
8,561g
14 CS · 0.4/m
Red side
VictoryMordziatty#RIZZ
Ornn · Top
11 / 4 / 5
61.5% KP
49,829
27.8% share
15,358g
249 CS · 7.1/m
Flame#7337
Sylas · Jungle
6 / 1 / 7
50% KP
34,005
19% share
15,482g
279 CS · 7.9/m
Bojler#BOT
Riven · Mid
4 / 3 / 8
46.2% KP
43,662
24.3% share
13,568g
247 CS · 7/m
KROL SENTINO#ZELO
Karthus · ADC
2 / 6 / 10
46.2% KP
29,615
16.5% share
13,703g
261 CS · 7.4/m
nyaaaa#aayn
Senna · Support
3 / 5 / 11
53.8% KP
22,205
12.4% share
12,629g
115 CS · 3.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
