Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 131 days ago
5 / 4 / 8
K / D / A
46.4%
Kill participation
638.8
Damage / min
11,991g
492.8 gold / min
10
8 placed · 0 cleared
229
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTerrorizer1#5413
Urgot · Top
2 / 5 / 3
17.9% KP
14,052
17% share
8,999g
173 CS · 7.1/m
john220#222
Sylas · Jungle
11 / 0 / 8
67.9% KP
22,274
26.9% share
14,930g
244 CS · 10/m
Gricuś RETURNED#WDUPE
Lee Sin · Mid
9 / 2 / 4
46.4% KP
24,567
29.7% share
13,256g
220 CS · 9/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 4 / 8
46.4% KP
15,543
18.8% share
11,991g
229 CS · 9.4/m
vKKevin#EUNE
Lulu · Support
1 / 3 / 18
67.9% KP
6,345
7.7% share
8,582g
24 CS · 1/m
Red side
DefeatFRAME MOGGED#LOW
Fiora · Top
6 / 4 / 0
42.9% KP
21,365
34.3% share
10,558g
210 CS · 8.6/m
Toxar1#dnz
Darius · Jungle
0 / 7 / 2
14.3% KP
9,797
15.7% share
7,643g
154 CS · 6.3/m
CANTLOSEMUSTGAP#BEAST
Kassadin · Mid
0 / 5 / 0
0% KP
5,015
8.1% share
7,049g
170 CS · 7/m
FZCRW Fizi#EUNE
Ashe · ADC
4 / 6 / 3
50% KP
15,497
24.9% share
10,176g
186 CS · 7.6/m
eboyek#UwU
Seraphine · Support
4 / 6 / 3
50% KP
10,571
17% share
8,208g
60 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
