Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 131 days ago
11 / 1 / 12
K / D / A
60.5%
Kill participation
812.6
Damage / min
15,683g
591.4 gold / min
17
10 placed · 0 cleared
246
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStereo Love#2022
Darius · Top
2 / 8 / 0
10% KP
12,309
15.9% share
10,476g
209 CS · 7.9/m
Kawe1894#EUNE
Naafiri · Jungle
4 / 6 / 5
45% KP
13,058
16.9% share
10,657g
187 CS · 7.1/m
freak tamer#mcjka
Sylas · Mid
4 / 9 / 0
20% KP
13,587
17.6% share
11,853g
230 CS · 8.7/m
Barol#XDDDD
Karthus · ADC
7 / 8 / 3
50% KP
25,893
33.5% share
11,431g
216 CS · 8.1/m
Skoulikhs#skoul
Pantheon · Support
3 / 7 / 8
55% KP
12,512
16.2% share
8,581g
26 CS · 1/m
Red side
VictoryMuskiin#Meow
Gnar · Top
3 / 2 / 3
15.8% KP
18,984
19.3% share
11,342g
233 CS · 8.8/m
PesteDeVenetia#Clown
Kindred · Jungle
10 / 5 / 13
60.5% KP
19,149
19.5% share
14,081g
188 CS · 7.1/m
el primo#1312
Syndra · Mid
11 / 3 / 9
52.6% KP
29,728
30.2% share
13,306g
230 CS · 8.7/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 1 / 12
60.5% KP
21,548
21.9% share
15,683g
246 CS · 9.3/m
bilan8ropos#EUNE
Senna · Support
3 / 9 / 18
55.3% KP
9,029
9.2% share
10,611g
49 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
