Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 131 days ago
10 / 2 / 21
K / D / A
64.6%
Kill participation
1,133.4
Damage / min
18,738g
601.9 gold / min
25
11 placed · 0 cleared
306
9.8 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDr Qaczor#EUNE
Gnar · Top
1 / 10 / 3
17.4% KP
10,926
10.8% share
10,465g
232 CS · 7.5/m
dark skin bialas#pozdr
Sylas · Jungle
10 / 7 / 8
78.3% KP
32,694
32.4% share
16,759g
213 CS · 6.8/m
Bolozon#EUNE
Zed · Mid
4 / 9 / 3
30.4% KP
23,781
23.6% share
13,535g
266 CS · 8.5/m
DyGaMiNaLewo#65019
Aphelios · ADC
5 / 10 / 6
47.8% KP
23,449
23.2% share
14,108g
245 CS · 7.9/m
komandata#Nerf
Lulu · Support
3 / 12 / 16
82.6% KP
10,116
10% share
9,727g
30 CS · 1/m
Red side
Victorylobotomy larry#2137
Riven · Top
5 / 4 / 13
37.5% KP
21,348
16.2% share
13,829g
237 CS · 7.6/m
Pumped Tomi#OSNS
Vi · Jungle
21 / 4 / 8
60.4% KP
27,542
20.9% share
17,171g
221 CS · 7.1/m
Raresimenu#3418
LeBlanc · Mid
7 / 6 / 7
29.2% KP
24,245
18.4% share
12,607g
226 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 2 / 21
64.6% KP
35,287
26.8% share
18,738g
306 CS · 9.8/m
XDDDDDDDDD#XDDDD
Senna · Support
5 / 7 / 27
66.7% KP
23,388
17.7% share
12,461g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
