Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 128 days ago
3 / 3 / 5
K / D / A
42.1%
Kill participation
694.1
Damage / min
11,125g
463.5 gold / min
14
8 placed · 0 cleared
228
9.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMadison Beer#EKKO
Ekko · Top
0 / 6 / 2
10.5% KP
12,297
16.9% share
7,041g
152 CS · 6.3/m
ionian sword#wuju
Xin Zhao · Jungle
4 / 7 / 6
52.6% KP
13,995
19.2% share
9,020g
142 CS · 5.9/m
GothLover27#Real
Zed · Mid
7 / 9 / 1
42.1% KP
20,073
27.5% share
11,048g
170 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 3 / 5
42.1% KP
16,658
22.8% share
11,125g
228 CS · 9.5/m
UFO#GIT
Poppy · Support
5 / 6 / 5
52.6% KP
9,943
13.6% share
9,184g
37 CS · 1.5/m
Red side
VictoryFRAME MOGGED#LOW
Fiora · Top
8 / 4 / 3
35.5% KP
26,245
31.8% share
13,634g
216 CS · 9/m
Fame#2424
Nidalee · Jungle
9 / 3 / 6
48.4% KP
18,629
22.6% share
12,963g
179 CS · 7.5/m
LΑSTWiSH777#神の介入
Qiyana · Mid
9 / 5 / 7
51.6% KP
20,881
25.3% share
12,332g
176 CS · 7.3/m
Calert#fiddl
Tristana · ADC
5 / 4 / 5
32.3% KP
13,864
16.8% share
11,789g
212 CS · 8.8/m
KrzysiekMagik#EUNE
Zilean · Support
0 / 3 / 18
58.1% KP
2,906
3.5% share
7,234g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
