Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 128 days ago
2 / 9 / 3
K / D / A
41.7%
Kill participation
658.5
Damage / min
11,521g
391.6 gold / min
19
9 placed · 2 cleared
239
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBadema#qdka
Jax · Top
4 / 4 / 6
25% KP
16,175
16.7% share
13,351g
236 CS · 8/m
Ambis#EUW2
Pantheon · Jungle
12 / 1 / 10
55% KP
18,311
19% share
14,959g
233 CS · 7.9/m
AKA#TF2
Twisted Fate · Mid
5 / 2 / 20
62.5% KP
22,792
23.6% share
14,467g
238 CS · 8.1/m
BurgerBoyBoy#EUNE
Ezreal · ADC
16 / 4 / 3
47.5% KP
28,112
29.1% share
15,336g
218 CS · 7.4/m
ANCI#BUNNY
Seraphine · Support
3 / 1 / 22
62.5% KP
11,220
11.6% share
9,664g
39 CS · 1.3/m
Red side
DefeatXxG3tLostxX#EUNE
Riven · Top
6 / 10 / 1
58.3% KP
15,846
21.4% share
13,530g
237 CS · 8.1/m
GodReborn#6vs7
Master Yi · Jungle
2 / 8 / 3
41.7% KP
9,249
12.5% share
9,342g
147 CS · 5/m
4lvar#911
Vel'Koz · Mid
2 / 7 / 2
33.3% KP
20,992
28.3% share
10,487g
241 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 9 / 3
41.7% KP
19,370
26.1% share
11,521g
239 CS · 8.1/m
Gates of Olympus#222
Yuumi · Support
0 / 6 / 7
58.3% KP
8,663
11.7% share
7,289g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
