Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 126 days ago
11 / 4 / 18
K / D / A
67.4%
Kill participation
1,575
Damage / min
24,917g
587 gold / min
29
12 placed · 5 cleared
366
8.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Poppy · Top
8 / 7 / 13
53.8% KP
40,347
19.4% share
14,957g
235 CS · 5.5/m
HappyGamer256#EUNE
Zaahen · Jungle
5 / 8 / 10
38.5% KP
36,812
17.7% share
15,329g
253 CS · 6/m
Zackle#trash
Syndra · Mid
5 / 9 / 17
56.4% KP
48,031
23% share
17,085g
281 CS · 6.6/m
cherriesblossom#EUNE
Zeri · ADC
15 / 10 / 7
56.4% KP
44,770
21.5% share
22,436g
371 CS · 8.7/m
dejv#xdd
Senna · Support
6 / 9 / 18
61.5% KP
38,493
18.5% share
14,375g
39 CS · 0.9/m
Red side
VictoryLIN#WDEG
Dr. Mundo · Top
3 / 6 / 11
32.6% KP
39,559
18.7% share
17,129g
311 CS · 7.3/m
TWTV omrifc#Kayn
Kayn · Jungle
15 / 6 / 15
69.8% KP
55,465
26.2% share
22,315g
282 CS · 6.6/m
Hudy#Sadge
Sylas · Mid
7 / 12 / 9
37.2% KP
23,023
10.9% share
14,170g
197 CS · 4.6/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 4 / 18
67.4% KP
66,858
31.6% share
24,917g
366 CS · 8.6/m
SpongeCarer#EUNE
Elise · Support
7 / 11 / 13
46.5% KP
26,865
12.7% share
15,023g
61 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
