Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 125 days ago
6 / 2 / 12
K / D / A
50%
Kill participation
744.2
Damage / min
12,907g
538.5 gold / min
14
9 placed · 0 cleared
216
9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAle Choroszcz#EUNE
Nasus · Top
0 / 8 / 0
0% KP
4,913
11.2% share
6,918g
151 CS · 6.3/m
GHØSTFACE#ghost
Bel'Veth · Jungle
0 / 5 / 3
33.3% KP
4,295
9.8% share
7,925g
154 CS · 6.4/m
el primo#1312
Syndra · Mid
3 / 6 / 1
44.4% KP
16,324
37.4% share
8,581g
186 CS · 7.8/m
Vengeful One#PSZ
Ashe · ADC
4 / 8 / 2
66.7% KP
10,103
23.1% share
9,405g
177 CS · 7.4/m
Viroxx#EUNE
Seraphine · Support
2 / 9 / 4
66.7% KP
8,043
18.4% share
7,451g
25 CS · 1/m
Red side
VictoryKeny ツ#CPN
Shen · Top
10 / 1 / 15
69.4% KP
28,863
32.7% share
12,694g
207 CS · 8.6/m
MultiMatum#Covet
Darius · Jungle
14 / 1 / 7
58.3% KP
15,608
17.7% share
12,530g
190 CS · 7.9/m
wdhs#EUNE
Xerath · Mid
6 / 3 / 11
47.2% KP
21,208
24% share
10,657g
193 CS · 8.1/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 2 / 12
50% KP
17,835
20.2% share
12,907g
216 CS · 9/m
2OOIQTHRΣSH#EUNE
Rakan · Support
0 / 2 / 23
63.9% KP
4,738
5.4% share
7,444g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
