Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 124 days ago
9 / 1 / 15
K / D / A
66.7%
Kill participation
1,012.3
Damage / min
16,716g
541 gold / min
19
12 placed · 3 cleared
283
9.2 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFliperion#EUNE
Ornn · Top
3 / 6 / 8
30.6% KP
11,573
10.7% share
10,795g
188 CS · 6.1/m
SommerLiebe#EUNE
Taliyah · Jungle
6 / 5 / 15
58.3% KP
24,495
22.7% share
15,602g
287 CS · 9.3/m
RIPCRITSHYVANA#FRITO
Irelia · Mid
4 / 11 / 5
25% KP
15,117
14% share
13,953g
291 CS · 9.4/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 1 / 15
66.7% KP
31,280
28.9% share
16,716g
283 CS · 9.2/m
JD Arturek#gasze
Camille · Support
14 / 5 / 11
69.4% KP
25,616
23.7% share
13,303g
54 CS · 1.7/m
Red side
DefeatI AM BACK#ktmos
Syndra · Top
8 / 7 / 7
53.6% KP
30,158
29% share
14,784g
203 CS · 6.6/m
Adam#opszt
Naafiri · Jungle
10 / 4 / 6
57.1% KP
18,073
17.4% share
13,885g
205 CS · 6.6/m
hypergamy#rope
Yone · Mid
7 / 8 / 7
50% KP
27,468
26.4% share
12,910g
275 CS · 8.9/m
APHELIKING#6666
Aphelios · ADC
0 / 10 / 4
14.3% KP
12,471
12% share
12,608g
247 CS · 8/m
xiaobaopyke#zz1
Bard · Support
3 / 7 / 17
71.4% KP
15,915
15.3% share
9,827g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
