Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 124 days ago
6 / 7 / 12
K / D / A
58.1%
Kill participation
813.2
Damage / min
11,058g
392.1 gold / min
15
9 placed · 2 cleared
166
5.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystecu1#EUNE
Gragas · Top
4 / 4 / 6
32.3% KP
31,253
25.8% share
11,236g
206 CS · 7.3/m
TWTV omrifc#Kayn
Kayn · Jungle
10 / 2 / 3
41.9% KP
19,283
15.9% share
13,880g
219 CS · 7.8/m
Anrteus#rdctd
Aurelion Sol · Mid
6 / 7 / 12
58.1% KP
22,932
18.9% share
11,058g
166 CS · 5.9/m
kush uwu#DOINB
Ezreal · ADC
9 / 1 / 10
61.3% KP
36,807
30.3% share
18,256g
272 CS · 9.6/m
GrubyTypOdWizji#Gruby
Karma · Support
2 / 3 / 19
67.7% KP
11,057
9.1% share
10,738g
21 CS · 0.7/m
Red side
Defeatfilip88sesak#EUNE
Nasus · Top
3 / 5 / 1
23.5% KP
17,083
19.9% share
11,159g
230 CS · 8.2/m
L9 RATANAEL#JUNG1
Talon · Jungle
3 / 6 / 2
29.4% KP
15,664
18.2% share
10,903g
218 CS · 7.7/m
vampire heart#ゼロから
Irelia · Mid
5 / 7 / 3
47.1% KP
17,794
20.7% share
11,769g
241 CS · 8.5/m
Yolotelis#EOUNE
Caitlyn · ADC
4 / 9 / 4
47.1% KP
23,716
27.6% share
12,156g
206 CS · 7.3/m
drgd#2711
Bard · Support
2 / 4 / 8
58.8% KP
11,740
13.7% share
8,689g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
