Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 123 days ago
10 / 3 / 17
K / D / A
61.4%
Kill participation
1,389.6
Damage / min
17,864g
558.8 gold / min
18
12 placed · 2 cleared
302
9.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPodes281#Troll
Riven · Top
10 / 11 / 5
34.1% KP
30,679
20.9% share
12,906g
171 CS · 5.3/m
MultiMatum#Covet
Hecarim · Jungle
10 / 5 / 11
47.7% KP
29,328
20% share
15,752g
264 CS · 8.3/m
who asked tho#REAL
Malzahar · Mid
12 / 4 / 8
45.5% KP
36,593
25% share
16,192g
250 CS · 7.8/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 3 / 17
61.4% KP
44,421
30.3% share
17,864g
302 CS · 9.4/m
Hate#1502
Lulu · Support
2 / 4 / 21
52.3% KP
5,606
3.8% share
10,398g
38 CS · 1.2/m
Red side
DefeatQueen Miu#EUNE
Anivia · Top
4 / 6 / 6
37% KP
27,060
27.4% share
13,905g
300 CS · 9.4/m
caffeine demon#meow
Kha'Zix · Jungle
3 / 12 / 10
48.1% KP
13,129
13.3% share
12,295g
180 CS · 5.6/m
fake9 AWERO#EUNE
Syndra · Mid
7 / 5 / 12
70.4% KP
29,151
29.6% share
13,339g
212 CS · 6.6/m
Once Upon A Time#STORY
Kai'Sa · ADC
13 / 9 / 6
70.4% KP
21,879
22.2% share
16,096g
213 CS · 6.7/m
Leon#6387
Nautilus · Support
0 / 12 / 15
55.6% KP
7,420
7.5% share
8,125g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
