Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 123 days ago
4 / 4 / 5
K / D / A
22%
Kill participation
648.2
Damage / min
9,900g
444.3 gold / min
8
7 placed · 0 cleared
169
7.6 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFederals1#3520
Garen · Top
11 / 4 / 6
41.5% KP
26,879
29.8% share
15,980g
244 CS · 10.9/m
meaningless#xddd
Rek'Sai · Jungle
11 / 1 / 12
56.1% KP
13,780
15.3% share
13,112g
163 CS · 7.3/m
ZlaBarbika#dama
Lissandra · Mid
10 / 6 / 12
53.7% KP
23,372
25.9% share
11,117g
163 CS · 7.3/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 4 / 5
22% KP
14,445
16% share
9,900g
169 CS · 7.6/m
veveras003#EUNE
Elise · Support
5 / 2 / 13
43.9% KP
11,605
12.9% share
8,455g
20 CS · 0.9/m
Red side
Defeatszolim#meow
Zaahen · Top
2 / 6 / 2
23.5% KP
12,506
18.9% share
7,568g
154 CS · 6.9/m
FrozenPerry#EUNE
Jarvan IV · Jungle
5 / 9 / 6
64.7% KP
8,977
13.6% share
9,103g
124 CS · 5.6/m
Llewelyn Moss#IIIII
Qiyana · Mid
4 / 11 / 3
41.2% KP
15,838
23.9% share
7,898g
139 CS · 6.2/m
wiktor#pluje
Kog'Maw · ADC
5 / 7 / 3
47.1% KP
22,064
33.3% share
10,518g
169 CS · 7.6/m
Diviner#EUNE
Morgana · Support
1 / 8 / 5
35.3% KP
6,813
10.3% share
6,132g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
