Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Defeat
Ranked Flex · 120 days ago
2 / 10 / 9
K / D / A
45.8%
Kill participation
648.3
Damage / min
12,981g
433.2 gold / min
14
10 placed · 1 cleared
209
7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJungleIsADogRole#EUNE
Jayce · Top
8 / 7 / 8
32.7% KP
41,427
24.5% share
13,524g
222 CS · 7.4/m
Kamavingaa#4321
Rengar · Jungle
16 / 4 / 5
42.9% KP
38,845
23% share
18,372g
228 CS · 7.6/m
TyrionTheKing#EUNE
Annie · Mid
7 / 1 / 14
42.9% KP
32,601
19.3% share
11,788g
159 CS · 5.3/m
luki997#5297
Tristana · ADC
17 / 7 / 5
44.9% KP
47,148
27.9% share
17,806g
223 CS · 7.4/m
Desumisia#hihi
Lulu · Support
1 / 5 / 28
59.2% KP
9,174
5.4% share
10,524g
28 CS · 0.9/m
Red side
DefeatGrave Digger#SPEAR
Skarner · Top
6 / 4 / 5
45.8% KP
16,016
22% share
12,741g
208 CS · 6.9/m
Hisashi Boots#6385
Viego · Jungle
2 / 16 / 1
12.5% KP
4,493
6.2% share
10,517g
158 CS · 5.3/m
Anrteus#rdctd
Nasus · Mid
2 / 10 / 9
45.8% KP
19,427
26.7% share
12,981g
209 CS · 7/m
Dzokeris#haha
Miss Fortune · ADC
3 / 11 / 11
58.3% KP
21,049
28.9% share
15,787g
239 CS · 8/m
Werrus#EUNE
Pyke · Support
11 / 8 / 6
70.8% KP
11,767
16.2% share
12,706g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
