Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Flex · 120 days ago
6 / 7 / 2
K / D / A
30.8%
Kill participation
903.4
Damage / min
19,881g
513.5 gold / min
22
11 placed · 0 cleared
352
9.1 CS / min
Objective control
2
Dragons
1
Baron
13
Towers
4
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGrave Digger#SPEAR
Trundle · Top
8 / 10 / 3
42.3% KP
46,479
31.3% share
20,143g
329 CS · 8.5/m
Hisashi Boots#6385
Kayn · Jungle
3 / 12 / 10
50% KP
24,865
16.7% share
16,142g
288 CS · 7.4/m
Anrteus#rdctd
Kayle · Mid
6 / 7 / 2
30.8% KP
34,976
23.6% share
19,881g
352 CS · 9.1/m
Dzokeris#haha
Vel'Koz · ADC
7 / 8 / 5
46.2% KP
35,807
24.1% share
16,285g
284 CS · 7.3/m
Werrus#EUNE
Alistar · Support
2 / 9 / 13
57.7% KP
6,379
4.3% share
10,806g
42 CS · 1.1/m
Red side
DefeatScroogeEbenezer#roki
Yorick · Top
5 / 6 / 9
30.4% KP
51,685
26.9% share
17,961g
372 CS · 9.6/m
Jeż Rabuś#ZOO
Amumu · Jungle
18 / 5 / 15
71.7% KP
31,974
16.6% share
17,780g
210 CS · 5.4/m
smallPento69#szef
Zoe · Mid
5 / 4 / 15
43.5% KP
39,659
20.6% share
15,035g
248 CS · 6.4/m
Gaengard#EUNE
Ezreal · ADC
17 / 6 / 13
65.2% KP
55,478
28.9% share
21,442g
310 CS · 8/m
MarMag#EUNE
Blitzcrank · Support
1 / 5 / 25
56.5% KP
13,307
6.9% share
10,583g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
