Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 120 days ago
5 / 4 / 5
K / D / A
28.6%
Kill participation
489.5
Damage / min
10,646g
466.2 gold / min
11
8 placed · 1 cleared
185
8.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSelfish Kougioum#EUNE
Lissandra · Top
1 / 8 / 3
25% KP
6,256
10% share
6,792g
130 CS · 5.7/m
Alekssuo#BEST
Pantheon · Jungle
5 / 7 / 2
43.8% KP
15,762
25.1% share
8,706g
115 CS · 5/m
cviki#1111
Tryndamere · Mid
3 / 6 / 4
43.8% KP
14,338
22.8% share
8,118g
152 CS · 6.7/m
Primeloryz#EUNE
Hwei · ADC
5 / 4 / 2
43.8% KP
19,176
30.5% share
10,341g
183 CS · 8/m
jubby#55jb
Seraphine · Support
2 / 10 / 5
43.8% KP
7,238
11.5% share
6,626g
32 CS · 1.4/m
Red side
Victoryvampire heart#ゼロから
Irelia · Top
6 / 2 / 1
20% KP
15,783
20.5% share
12,625g
245 CS · 10.7/m
DiegoPistol98#6454
Amumu · Jungle
8 / 3 / 10
51.4% KP
17,418
22.7% share
11,885g
174 CS · 7.6/m
Cobie DB#EUNU
Katarina · Mid
13 / 4 / 4
48.6% KP
22,064
28.7% share
12,345g
160 CS · 7/m
Anrteus#rdctd
Aurelion Sol · ADC
5 / 4 / 5
28.6% KP
11,177
14.5% share
10,646g
185 CS · 8.1/m
Viroxx#EUNE
Lux · Support
3 / 3 / 11
40% KP
10,390
13.5% share
8,318g
57 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
