Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 119 days ago
2 / 7 / 5
K / D / A
35%
Kill participation
353.9
Damage / min
9,379g
361 gold / min
20
9 placed · 3 cleared
191
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSensei Elips #EUNE
K'Sante · Top
5 / 7 / 4
45% KP
17,825
20.9% share
10,194g
154 CS · 5.9/m
Borsky#8008
Aatrox · Jungle
6 / 9 / 9
75% KP
27,039
31.8% share
10,972g
148 CS · 5.7/m
lux divina#09876
Lux · Mid
4 / 9 / 4
40% KP
21,069
24.8% share
9,098g
184 CS · 7.1/m
Anrteus#rdctd
Aurelion Sol · ADC
2 / 7 / 5
35% KP
9,196
10.8% share
9,379g
191 CS · 7.4/m
ELO DEMOLISHER#6705
Morgana · Support
3 / 9 / 5
40% KP
9,995
11.7% share
7,895g
36 CS · 1.4/m
Red side
VictoryAmbis#EUW2
Ambessa · Top
12 / 7 / 7
46.3% KP
37,257
31.3% share
14,110g
216 CS · 8.3/m
dark skin bialas#pozdr
Sylas · Jungle
5 / 3 / 12
41.5% KP
20,649
17.3% share
11,410g
178 CS · 6.9/m
xShadowsx12#EUNE
Kassadin · Mid
13 / 2 / 6
46.3% KP
22,000
18.5% share
14,084g
213 CS · 8.2/m
VoidFox#1828
Aphelios · ADC
8 / 4 / 10
43.9% KP
30,514
25.6% share
13,420g
186 CS · 7.2/m
withered foxy#goat
Seraphine · Support
3 / 4 / 24
65.9% KP
8,766
7.4% share
8,999g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
