Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 119 days ago
10 / 2 / 15
K / D / A
75.8%
Kill participation
1,178.3
Damage / min
15,534g
546.7 gold / min
20
12 placed · 2 cleared
264
9.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysmrtšiptarima#1161
Ornn · Top
5 / 5 / 9
42.4% KP
14,464
13% share
10,051g
179 CS · 6.3/m
独立的中国反犹太复国主义灭绝集团#CHINA
Shyvana · Jungle
11 / 2 / 11
66.7% KP
27,699
24.8% share
14,469g
216 CS · 7.6/m
ENGEL#6154
Jayce · Mid
7 / 1 / 7
42.4% KP
18,937
17% share
13,093g
239 CS · 8.4/m
Anrteus#rdctd
Aurelion Sol · ADC
10 / 2 / 15
75.8% KP
33,484
30% share
15,534g
264 CS · 9.3/m
ZYRAAAAAAAAAAAAA#LISS
Zyra · Support
0 / 6 / 20
60.6% KP
17,046
15.3% share
8,478g
28 CS · 1/m
Red side
Defeatto3mel2rsh#EUNE
Singed · Top
3 / 7 / 4
43.8% KP
20,985
28.2% share
11,361g
242 CS · 8.5/m
3nBeReTo#King
Ambessa · Jungle
3 / 4 / 2
31.3% KP
7,852
10.6% share
11,803g
227 CS · 8/m
FLIRT WITH MΟURI#1502
Akshan · Mid
8 / 8 / 0
50% KP
17,650
23.7% share
11,052g
176 CS · 6.2/m
Moonveil#DARK
Jinx · ADC
2 / 5 / 6
50% KP
20,505
27.6% share
11,283g
262 CS · 9.2/m
Csont#EUNE
Leona · Support
0 / 9 / 11
68.8% KP
7,380
9.9% share
7,494g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
