Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 119 days ago
8 / 5 / 5
K / D / A
46.4%
Kill participation
597.2
Damage / min
12,876g
455.8 gold / min
19
10 placed · 5 cleared
240
8.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWapode#Aura
Riven · Top
4 / 5 / 6
32.3% KP
26,540
24.4% share
11,598g
231 CS · 8.2/m
SommerLiebe#EUNE
Taliyah · Jungle
10 / 6 / 6
51.6% KP
29,094
26.7% share
15,237g
237 CS · 8.4/m
Anbis#EUNE
Kassadin · Mid
4 / 3 / 2
19.4% KP
10,989
10.1% share
12,827g
249 CS · 8.8/m
LOW IQ SERVER XD#HAHA
Vayne · ADC
10 / 6 / 3
41.9% KP
31,050
28.5% share
15,876g
216 CS · 7.6/m
angst#zxc
Blitzcrank · Support
3 / 8 / 12
48.4% KP
11,219
10.3% share
8,859g
23 CS · 0.8/m
Red side
DefeatŠkafišnjafnjak#GOAT
Renekton · Top
5 / 9 / 1
21.4% KP
17,012
18.3% share
10,400g
199 CS · 7/m
jupanu thau#EUNE
Wukong · Jungle
5 / 4 / 8
46.4% KP
17,202
18.5% share
11,799g
215 CS · 7.6/m
Dawn#0612
Ambessa · Mid
10 / 8 / 6
57.1% KP
35,248
37.8% share
14,276g
223 CS · 7.9/m
Anrteus#rdctd
Aurelion Sol · ADC
8 / 5 / 5
46.4% KP
16,871
18.1% share
12,876g
240 CS · 8.5/m
Soulflare#Sluut
Nami · Support
0 / 6 / 13
46.4% KP
6,818
7.3% share
7,410g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
