Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 118 days ago
3 / 7 / 25
K / D / A
71.8%
Kill participation
498.9
Damage / min
10,483g
315.6 gold / min
101
36 placed · 10 cleared
26
0.8 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSebastian#bebko
Gnar · Top
9 / 7 / 8
43.6% KP
35,744
23.8% share
15,456g
241 CS · 7.3/m
meaningless#xddd
Rek'Sai · Jungle
6 / 12 / 19
64.1% KP
22,558
15% share
13,002g
184 CS · 5.5/m
SoniC#XDD
Ahri · Mid
11 / 11 / 12
59% KP
42,401
28.2% share
13,192g
176 CS · 5.3/m
sejf#HRBSK
Kai'Sa · ADC
10 / 6 / 9
48.7% KP
32,871
21.9% share
16,600g
251 CS · 7.6/m
Anrteus#rdctd
Karma · Support
3 / 7 / 25
71.8% KP
16,573
11% share
10,483g
26 CS · 0.8/m
Red side
VictoryTWTV nikzviar#nikzv
Singed · Top
11 / 11 / 13
55.8% KP
33,059
21.4% share
14,563g
234 CS · 7/m
Princess Ariel#EUNE
Graves · Jungle
5 / 5 / 21
60.5% KP
29,054
18.8% share
17,005g
293 CS · 8.8/m
Hey Sir#EUNE
Sylas · Mid
13 / 6 / 16
67.4% KP
33,388
21.6% share
15,449g
193 CS · 5.8/m
avennn#EUNE
Draven · ADC
12 / 8 / 16
65.1% KP
48,233
31.2% share
18,689g
243 CS · 7.3/m
colormeinkindnes#L0ve
Nautilus · Support
2 / 9 / 20
51.2% KP
10,618
6.9% share
10,114g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
