Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 117 days ago
3 / 5 / 6
K / D / A
32.1%
Kill participation
686.7
Damage / min
14,901g
413.3 gold / min
33
15 placed · 4 cleared
283
7.9 CS / min
Objective control
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryuuuuuuuuuuu#feet
Tryndamere · Top
7 / 10 / 5
31.6% KP
29,776
24.5% share
16,150g
326 CS · 9/m
PTA Viego#slopp
Viego · Jungle
10 / 6 / 12
57.9% KP
27,740
22.8% share
17,438g
232 CS · 6.4/m
Freestyle#WARCP
Ahri · Mid
5 / 7 / 10
39.5% KP
23,521
19.3% share
13,583g
228 CS · 6.3/m
PsychoUndercover#EUNE
Jinx · ADC
14 / 3 / 8
57.9% KP
33,507
27.6% share
22,013g
365 CS · 10.1/m
Vepricuss#EUNE
Braum · Support
2 / 2 / 21
60.5% KP
7,064
5.8% share
11,219g
40 CS · 1.1/m
Red side
Defeat다이애나 사랑#174
Riven · Top
8 / 9 / 5
46.4% KP
33,615
27.1% share
17,145g
274 CS · 7.6/m
cwеlcwеlcwеlcwеl#konfi
Qiyana · Jungle
7 / 8 / 12
67.9% KP
32,697
26.4% share
16,697g
223 CS · 6.2/m
새로운 시작#1v9
Yasuo · Mid
9 / 7 / 5
50% KP
24,886
20.1% share
16,257g
297 CS · 8.2/m
Anrteus#rdctd
Aurelion Sol · ADC
3 / 5 / 6
32.1% KP
24,756
20% share
14,901g
283 CS · 7.9/m
ドラゴンフルーツ#NINO
Senna · Support
1 / 9 / 11
42.9% KP
7,970
6.4% share
10,102g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
