Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 117 days ago
6 / 7 / 9
K / D / A
38.5%
Kill participation
598.7
Damage / min
16,028g
492.7 gold / min
33
12 placed · 6 cleared
303
9.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIreliaIRL#4444
Irelia · Top
6 / 12 / 5
28.2% KP
22,229
18.3% share
11,964g
234 CS · 7.2/m
S I V L A#GTP
Talon · Jungle
8 / 9 / 9
43.6% KP
27,134
22.3% share
18,209g
264 CS · 8.1/m
Frank612#EUNE
Naafiri · Mid
8 / 4 / 8
41% KP
25,917
21.3% share
14,215g
266 CS · 8.2/m
xRusin#EUNE
Seraphine · ADC
10 / 5 / 8
46.2% KP
25,411
20.9% share
15,646g
272 CS · 8.4/m
Zed The Suiiiiii#MUSTA
Sylas · Support
7 / 9 / 11
46.2% KP
21,057
17.3% share
11,563g
59 CS · 1.8/m
Red side
VictoryStefanosAleksand#EUNE
Volibear · Top
11 / 10 / 6
43.6% KP
27,624
22.4% share
15,982g
203 CS · 6.2/m
Stefkec#S n Y
Zed · Jungle
9 / 5 / 13
56.4% KP
34,155
27.7% share
18,276g
249 CS · 7.7/m
утеривач курца#еуне
Gragas · Mid
5 / 11 / 8
33.3% KP
24,623
19.9% share
12,951g
202 CS · 6.2/m
Anrteus#rdctd
Aurelion Sol · ADC
6 / 7 / 9
38.5% KP
19,479
15.8% share
16,028g
303 CS · 9.3/m
PRSmixa#VLS
Pantheon · Support
8 / 7 / 8
41% KP
17,574
14.2% share
12,974g
62 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
