Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 116 days ago
8 / 4 / 10
K / D / A
60%
Kill participation
821.9
Damage / min
12,087g
505.7 gold / min
12
8 placed · 0 cleared
208
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvampire heart#ゼロから
Wukong · Top
0 / 7 / 1
5% KP
9,903
15.1% share
6,295g
146 CS · 6.1/m
Zigizas#333
Qiyana · Jungle
1 / 6 / 6
35% KP
10,037
15.3% share
8,891g
154 CS · 6.4/m
FICΚER#EUNE
Cho'Gath · Mid
4 / 6 / 6
50% KP
11,070
16.9% share
8,372g
162 CS · 6.8/m
Craciunel#MIL
Miss Fortune · ADC
9 / 5 / 3
60% KP
17,625
26.9% share
12,176g
181 CS · 7.6/m
Pieniuu#EUNE
Brand · Support
6 / 6 / 9
75% KP
16,802
25.7% share
8,260g
39 CS · 1.6/m
Red side
VictoryHlidskjalf#EUNE
Gragas · Top
4 / 0 / 5
30% KP
16,187
19.9% share
10,864g
195 CS · 8.2/m
Pyke Troll#EUNE
Graves · Jungle
12 / 6 / 3
50% KP
15,295
18.8% share
13,152g
179 CS · 7.5/m
Anrteus#rdctd
Aurelion Sol · Mid
8 / 4 / 10
60% KP
19,643
24.1% share
12,087g
208 CS · 8.7/m
coldfart reborn#stink
Ezreal · ADC
3 / 6 / 8
36.7% KP
20,470
25.2% share
11,422g
211 CS · 8.8/m
ORIGINALITY#GOD
Bard · Support
3 / 4 / 14
56.7% KP
9,746
12% share
8,599g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
