Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 115 days ago
7 / 3 / 12
K / D / A
51.4%
Kill participation
813.2
Damage / min
14,528g
460 gold / min
14
2 placed · 4 cleared
268
8.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
3 / 8 / 3
26.1% KP
13,295
13.9% share
13,905g
276 CS · 8.7/m
Papa Kayn#69696
Evelynn · Jungle
10 / 7 / 2
52.2% KP
32,987
34.5% share
13,870g
207 CS · 6.6/m
Kleenjoyer#karzy
Yone · Mid
8 / 5 / 5
56.5% KP
23,977
25.1% share
15,384g
269 CS · 8.5/m
pkm#EUNE
Vayne · ADC
2 / 9 / 8
43.5% KP
12,366
12.9% share
11,691g
210 CS · 6.6/m
GoIdenDawn#EUNE
Karma · Support
0 / 8 / 14
60.9% KP
12,993
13.6% share
8,494g
22 CS · 0.7/m
Red side
VictoryYEEHA#ZEN
Fiora · Top
8 / 5 / 5
35.1% KP
29,585
25.8% share
16,937g
293 CS · 9.3/m
nataliuauaua#uwu
Qiyana · Jungle
11 / 4 / 2
35.1% KP
22,605
19.7% share
16,939g
249 CS · 7.9/m
Anrteus#rdctd
Aurelion Sol · Mid
7 / 3 / 12
51.4% KP
25,683
22.4% share
14,528g
268 CS · 8.5/m
VALGAUSPURGAS123#멍청이CN
Yasuo · ADC
7 / 8 / 12
51.4% KP
19,418
16.9% share
15,147g
255 CS · 8.1/m
Valdirian#777
Seraphine · Support
4 / 3 / 19
62.2% KP
17,325
15.1% share
10,373g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
