Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 115 days ago
11 / 5 / 23
K / D / A
69.4%
Kill participation
1,618.1
Damage / min
19,174g
561.7 gold / min
14
11 placed · 1 cleared
269
7.9 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSisyphus#15975
Tryndamere · Top
9 / 7 / 6
39.5% KP
34,344
27.5% share
17,828g
328 CS · 9.6/m
soulless#1014
Ivern · Jungle
1 / 10 / 16
44.7% KP
7,809
6.3% share
13,460g
207 CS · 6.1/m
Liethe#ESTEL
Akali · Mid
6 / 11 / 8
36.8% KP
24,762
19.8% share
11,322g
184 CS · 5.4/m
Muner#2402
Tristana · ADC
15 / 12 / 7
57.9% KP
42,504
34.1% share
20,401g
216 CS · 6.3/m
Mave#00088
Camille · Support
7 / 9 / 9
42.1% KP
15,361
12.3% share
10,613g
43 CS · 1.3/m
Red side
VictoryCold as Ice#2222
Pantheon · Top
5 / 7 / 4
18.4% KP
22,351
13.5% share
11,536g
226 CS · 6.6/m
Kleenjoyer#karzy
Xin Zhao · Jungle
9 / 6 / 16
51% KP
27,569
16.7% share
15,991g
233 CS · 6.8/m
BMW M2#BMW
Katarina · Mid
23 / 6 / 3
53.1% KP
46,773
28.3% share
19,315g
252 CS · 7.4/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 5 / 23
69.4% KP
55,230
33.4% share
19,174g
269 CS · 7.9/m
Gerap4#EUNE
Lulu · Support
1 / 14 / 28
59.2% KP
13,257
8% share
10,303g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
