Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 115 days ago
11 / 1 / 9
K / D / A
60.6%
Kill participation
1,087.4
Damage / min
11,118g
536.7 gold / min
12
8 placed · 2 cleared
168
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdelean#Cross
Yone · Top
9 / 7 / 0
47.4% KP
20,447
34.2% share
12,351g
204 CS · 9.8/m
Razwen#rank1
Elise · Jungle
3 / 8 / 2
26.3% KP
11,998
20.1% share
7,334g
131 CS · 6.3/m
ABYSS#GOAT
Syndra · Mid
3 / 6 / 0
15.8% KP
10,791
18.1% share
8,136g
153 CS · 7.4/m
Fgrnmo8iIHQ#VAD
Twitch · ADC
4 / 7 / 0
21.1% KP
11,836
19.8% share
7,491g
140 CS · 6.8/m
Hate#1502
Senna · Support
0 / 5 / 6
31.6% KP
4,631
7.8% share
5,984g
33 CS · 1.6/m
Red side
VictoryMPEZ1 REBORN#R21
Cassiopeia · Top
9 / 6 / 4
39.4% KP
15,089
21.7% share
9,553g
167 CS · 8.1/m
RIPAZHA#EU1
Naafiri · Jungle
6 / 5 / 10
48.5% KP
12,061
17.3% share
9,568g
156 CS · 7.5/m
stankela#1212
Yasuo · Mid
7 / 5 / 6
39.4% KP
15,695
22.6% share
9,435g
157 CS · 7.6/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 1 / 9
60.6% KP
22,527
32.4% share
11,118g
168 CS · 8.1/m
Terry McBerry#FMF
Taric · Support
0 / 2 / 22
66.7% KP
4,197
6% share
6,435g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
