Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 115 days ago
17 / 6 / 13
K / D / A
56.6%
Kill participation
1,774.1
Damage / min
19,974g
606.8 gold / min
29
11 placed · 5 cleared
282
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatE2Execute#M57
Malphite · Top
0 / 10 / 6
16.2% KP
19,816
11.3% share
9,325g
197 CS · 6/m
ChimChim#O5O6
Kha'Zix · Jungle
8 / 8 / 13
56.8% KP
30,124
17.1% share
15,478g
259 CS · 7.9/m
Dawn#0612
Akali · Mid
14 / 12 / 7
56.8% KP
49,766
28.3% share
15,455g
190 CS · 5.8/m
Dattu#Rank1
Smolder · ADC
8 / 12 / 8
43.2% KP
39,271
22.3% share
15,681g
277 CS · 8.4/m
Rooeki#EUNE
Senna · Support
7 / 11 / 12
51.4% KP
36,754
20.9% share
12,329g
53 CS · 1.6/m
Red side
Victory500KG BENCHPRESS#SZCZR
Tahm Kench · Top
9 / 7 / 8
32.1% KP
38,808
20.9% share
14,189g
237 CS · 7.2/m
zxcvbnmdoki#EUNE
Wukong · Jungle
10 / 3 / 11
39.6% KP
25,757
13.8% share
16,018g
255 CS · 7.7/m
Bartek Piguła #EUNE
Sylas · Mid
16 / 10 / 10
49.1% KP
50,142
26.9% share
15,939g
216 CS · 6.6/m
Anrteus#rdctd
Aurelion Sol · ADC
17 / 6 / 13
56.6% KP
58,397
31.4% share
19,974g
282 CS · 8.6/m
pavlik1221#EUNE
Renata Glasc · Support
1 / 11 / 25
49.1% KP
12,998
7% share
10,443g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
