Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 114 days ago
11 / 2 / 6
K / D / A
73.9%
Kill participation
1,005.3
Damage / min
14,350g
536.4 gold / min
12
9 placed · 1 cleared
240
9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS I V L A#GTP
Ahri · Top
17 / 3 / 4
58.3% KP
36,496
36% share
16,092g
241 CS · 9/m
Sunbather#Trve
Sylas · Jungle
6 / 6 / 8
38.9% KP
16,048
15.8% share
12,328g
185 CS · 6.9/m
Σavvano#RAW
Zed · Mid
8 / 2 / 4
33.3% KP
24,989
24.7% share
12,566g
229 CS · 8.6/m
1mod#123
Ezreal · ADC
3 / 7 / 3
16.7% KP
16,025
15.8% share
10,430g
182 CS · 6.8/m
Denaid#EUNE
Leona · Support
2 / 5 / 16
50% KP
7,786
7.7% share
8,529g
18 CS · 0.7/m
Red side
DefeatXylo Forbartz#H3RO
Yasuo · Top
0 / 10 / 1
4.3% KP
9,736
11.9% share
8,793g
199 CS · 7.4/m
FrozenPerry#EUNE
Jarvan IV · Jungle
3 / 5 / 14
73.9% KP
14,251
17.5% share
10,017g
144 CS · 5.4/m
zacny zac#022
Vladimir · Mid
2 / 6 / 3
21.7% KP
12,708
15.6% share
9,128g
222 CS · 8.3/m
Anrteus#rdctd
Aurelion Sol · ADC
11 / 2 / 6
73.9% KP
26,891
33% share
14,350g
240 CS · 9/m
GÜCCI#EQFRE
Mel · Support
7 / 13 / 7
60.9% KP
17,919
22% share
9,084g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
