Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 110 days ago
4 / 1 / 14
K / D / A
43.9%
Kill participation
538.1
Damage / min
10,187g
430.7 gold / min
13
8 placed · 1 cleared
174
7.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv falcon enox#2005
Yasuo · Top
0 / 8 / 2
12.5% KP
10,256
15% share
8,116g
216 CS · 9.1/m
SommerLiebe#EUNE
Taliyah · Jungle
4 / 9 / 6
62.5% KP
20,416
29.9% share
10,097g
179 CS · 7.6/m
spaced out#God
Riven · Mid
6 / 9 / 1
43.8% KP
16,015
23.5% share
10,716g
153 CS · 6.5/m
Marcel#1v9
Samira · ADC
6 / 7 / 2
50% KP
12,737
18.7% share
9,702g
180 CS · 7.6/m
GabrychaBąk123#JDisa
Nautilus · Support
0 / 8 / 7
43.8% KP
8,826
12.9% share
5,767g
21 CS · 0.9/m
Red side
Victoryvampire heart#ゼロから
Irelia · Top
7 / 2 / 9
39% KP
17,838
20.5% share
11,325g
198 CS · 8.4/m
operem ti#mamu
Hecarim · Jungle
17 / 3 / 11
68.3% KP
26,463
30.4% share
15,122g
216 CS · 9.1/m
Comeback is here#14005
Vladimir · Mid
8 / 4 / 7
36.6% KP
18,353
21.1% share
10,951g
214 CS · 9/m
Anrteus#rdctd
Aurelion Sol · ADC
4 / 1 / 14
43.9% KP
12,727
14.6% share
10,187g
174 CS · 7.4/m
Askarek#EUNE
Sylas · Support
5 / 6 / 15
48.8% KP
11,599
13.3% share
10,029g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
