Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 110 days ago
0 / 1 / 6
K / D / A
42.9%
Kill participation
921.6
Damage / min
10,765g
401.4 gold / min
17
9 placed · 2 cleared
276
10.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykrejzi johny#johny
Dr. Mundo · Top
8 / 4 / 5
54.2% KP
33,133
37% share
14,675g
230 CS · 8.6/m
16 γραμμες#11111
Ekko · Jungle
7 / 2 / 7
58.3% KP
17,265
19.3% share
13,332g
230 CS · 8.6/m
Eden#6622
Riven · Mid
5 / 3 / 3
33.3% KP
15,282
17.1% share
12,090g
244 CS · 9.1/m
Czester#EUNE
Cho'Gath · ADC
3 / 1 / 6
37.5% KP
12,927
14.4% share
11,241g
232 CS · 8.7/m
Azu#xxk
Seraphine · Support
1 / 4 / 10
45.8% KP
10,879
12.2% share
7,735g
41 CS · 1.5/m
Red side
DefeatMisanthrope#G0AT
Zaahen · Top
4 / 10 / 2
42.9% KP
38,372
38.3% share
10,205g
193 CS · 7.2/m
4m9#tzwel
Hecarim · Jungle
6 / 5 / 3
64.3% KP
13,425
13.4% share
11,109g
204 CS · 7.6/m
Anbis#EUNE
Zed · Mid
4 / 2 / 1
35.7% KP
16,413
16.4% share
12,205g
264 CS · 9.8/m
Anrteus#rdctd
Aurelion Sol · ADC
0 / 1 / 6
42.9% KP
24,713
24.7% share
10,765g
276 CS · 10.3/m
Izcrets#EUNE
Rell · Support
0 / 6 / 8
57.1% KP
7,325
7.3% share
6,434g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
