Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 110 days ago
9 / 5 / 3
K / D / A
54.5%
Kill participation
1,446.3
Damage / min
14,705g
498.8 gold / min
19
10 placed · 0 cleared
264
9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySnep#1234
Zac · Top
6 / 7 / 8
45.2% KP
21,186
17.1% share
11,437g
176 CS · 6/m
Dimos#2001
Rek'Sai · Jungle
13 / 3 / 11
77.4% KP
29,089
23.5% share
16,356g
189 CS · 6.4/m
Aloy#HFW
Viktor · Mid
5 / 5 / 15
64.5% KP
34,204
27.6% share
13,085g
243 CS · 8.2/m
Łűńåćy őƒ ÂÐÇ#ZERO
Senna · ADC
6 / 4 / 18
77.4% KP
27,909
22.5% share
15,847g
213 CS · 7.2/m
BleckPhoenix#EUNE
Thresh · Support
1 / 3 / 23
77.4% KP
11,545
9.3% share
9,424g
32 CS · 1.1/m
Red side
DefeatKotCurll#5PIGS
Locke · Top
7 / 7 / 3
45.5% KP
43,200
30.9% share
15,163g
262 CS · 8.9/m
goodnight gnarz#bye
Jarvan IV · Jungle
2 / 6 / 13
68.2% KP
18,089
12.9% share
11,443g
199 CS · 6.7/m
axyh#niki
Akshan · Mid
3 / 7 / 5
36.4% KP
29,600
21.2% share
10,000g
199 CS · 6.7/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 5 / 3
54.5% KP
42,642
30.5% share
14,705g
264 CS · 9/m
잔나플레이어#HOG
Rakan · Support
1 / 6 / 15
72.7% KP
6,188
4.4% share
8,454g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
