Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 110 days ago
9 / 7 / 7
K / D / A
47.1%
Kill participation
774.3
Damage / min
12,500g
468.2 gold / min
18
10 placed · 2 cleared
186
7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat다이애나 사랑#174
Riven · Top
10 / 10 / 2
35.3% KP
20,439
20.8% share
12,037g
170 CS · 6.4/m
AmogusGaming374#sussy
Shaco · Jungle
11 / 10 / 10
61.8% KP
20,866
21.2% share
14,228g
141 CS · 5.3/m
PACA7070#EUNE
Viktor · Mid
3 / 10 / 7
29.4% KP
21,201
21.6% share
9,342g
191 CS · 7.2/m
Anrteus#rdctd
Aurelion Sol · ADC
9 / 7 / 7
47.1% KP
20,675
21% share
12,500g
186 CS · 7/m
0801#kalux
Senna · Support
1 / 10 / 16
50% KP
15,148
15.4% share
8,853g
46 CS · 1.7/m
Red side
Victoryfeetlover67#dejan
Ambessa · Top
9 / 7 / 1
21.3% KP
17,444
14.6% share
13,310g
215 CS · 8.1/m
q q#0111
Talon · Jungle
20 / 4 / 7
57.4% KP
38,712
32.5% share
19,773g
275 CS · 10.3/m
Zorby#Zoe
Sylas · Mid
5 / 9 / 13
38.3% KP
22,159
18.6% share
11,008g
146 CS · 5.5/m
Marksman Maciuś#420
Ezreal · ADC
12 / 5 / 6
38.3% KP
30,069
25.2% share
16,021g
231 CS · 8.7/m
SommerLiebe#EUNE
Taliyah · Support
1 / 9 / 18
40.4% KP
10,858
9.1% share
9,304g
53 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
