Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 109 days ago
6 / 5 / 4
K / D / A
45.5%
Kill participation
817.4
Damage / min
10,442g
422.2 gold / min
15
9 placed · 3 cleared
206
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
1 / 6 / 3
18.2% KP
10,677
13% share
9,218g
207 CS · 8.4/m
Iorweth Dimaczo#12341
Locke · Jungle
10 / 6 / 3
59.1% KP
19,859
24.1% share
13,135g
161 CS · 6.5/m
Anrteus#rdctd
Aurelion Sol · Mid
6 / 5 / 4
45.5% KP
20,216
24.6% share
10,442g
206 CS · 8.3/m
Smerni#OwO
Ashe · ADC
2 / 9 / 8
45.5% KP
15,355
18.7% share
9,780g
163 CS · 6.6/m
Ayoki#ハタケ
Pantheon · Support
3 / 11 / 8
50% KP
16,136
19.6% share
7,957g
28 CS · 1.1/m
Red side
VictoryNoxus guillotine#EUNE
Darius · Top
7 / 5 / 5
33.3% KP
14,636
17.5% share
11,472g
176 CS · 7.1/m
CipulI0#RANK1
Shaco · Jungle
8 / 4 / 6
38.9% KP
15,761
18.9% share
12,153g
182 CS · 7.4/m
FAME AND GLORY#NPD
Kassadin · Mid
14 / 1 / 5
52.8% KP
32,314
38.7% share
12,527g
199 CS · 8/m
PASTILA DE AVORT#DOXXZ
Draven · ADC
6 / 8 / 5
30.6% KP
12,699
15.2% share
11,076g
179 CS · 7.2/m
heartless#bvrdo
Nami · Support
1 / 4 / 22
63.9% KP
8,027
9.6% share
8,577g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
